Islands: Non-Places cover art

Islands: Non-Places

A surreal trip through the mundane. Reveal the hidden ecosystems of ten unusual environments. Unlock an atmospheric experience while exploring strange yet familiar scenes. Carl Burton's other work has been…

17 November 2016

Islands: Non-Places is an indie developed by Carl Burton, released 17 November 2016 on iOS, Linux, Mac and PC (Microsoft Windows).

Verified Sources: IGDB , Steam

What Islands: Non-Places is

Islands: Non-Places is an indie game developed by Carl Burton and released in 2016. It was published by Carlburton Llc. It is available on iOS, Linux, Mac and PC (Microsoft Windows).

The premise, in the publisher's words

A surreal trip through the mundane. Reveal the hidden ecosystems of ten unusual environments. Unlock an atmospheric experience while exploring strange yet familiar scenes. Carl Burton's other work has been featured in the New York Times, Serial, Colossal, and Medium.
Description from the publisher · source

How it plays

It is played from a third person perspective. It is a single-player game with no multiplayer component.

What it launched against

Islands: Non-Places launched on 17 November 2016, within three weeks of Dishonored 2, Final Fantasy XV, Titanfall 2 and The Last Guardian.

Released around the same time: Dishonored 2, Final Fantasy XV, Titanfall 2, The Last Guardian.

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Islands: Non-Places — frequently asked questions

When did Islands: Non-Places come out?
Islands: Non-Places was released on 17 November 2016 for iOS, Linux, Mac and PC (Microsoft Windows).

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