Islands: Non-Places
A surreal trip through the mundane. Reveal the hidden ecosystems of ten unusual environments. Unlock an atmospheric experience while exploring strange yet familiar scenes. Carl Burton's other work has been…
Islands: Non-Places is an indie developed by Carl Burton, released 17 November 2016 on iOS, Linux, Mac and PC (Microsoft Windows).
What Islands: Non-Places is
Islands: Non-Places is an indie game developed by Carl Burton and released in 2016. It was published by Carlburton Llc. It is available on iOS, Linux, Mac and PC (Microsoft Windows).
The premise, in the publisher's words
A surreal trip through the mundane. Reveal the hidden ecosystems of ten unusual environments. Unlock an atmospheric experience while exploring strange yet familiar scenes. Carl Burton's other work has been featured in the New York Times, Serial, Colossal, and Medium.
How it plays
It is played from a third person perspective. It is a single-player game with no multiplayer component.
What it launched against
Islands: Non-Places launched on 17 November 2016, within three weeks of Dishonored 2, Final Fantasy XV, Titanfall 2 and The Last Guardian.
Released around the same time: Dishonored 2, Final Fantasy XV, Titanfall 2, The Last Guardian.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Islands: Non-Places — frequently asked questions
When did Islands: Non-Places come out?
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