James Bond 007: A View to a Kill
"James Bond 007: A View to a Kill" is a text adventure based on the James Bond film of the same name. Released in 1985 for DOS, Macintosh and Apple II computers, it was developed by Angelsoft, Inc. and…
James Bond 007: A View to a Kill is an adventure developed by Angelsoft, Inc., released 18 August 1985 on Apple II, DOS and Mac. The main story takes about 9 hrs to finish.
What James Bond 007: A View to a Kill is
James Bond 007: A View to a Kill is an adventure game developed by Angelsoft, Inc. and released in 1985. It was published by Mindscape. It is available on Apple II, DOS and Mac.
The premise, in the publisher's words
You are James Bond 007 and you must stop Max Zorin from destroying Silicon Valley and dominating the microchip market. If you fail, Max Zorin will flood Silicon Valley by creating a major earthquake. The gameplay is similar to Goldfinger but it doesn't follow the movie as closely. The game will take you to the Siberian Mountains, Paris, and San Francisco.
How it plays
It is played from a text perspective. Its themes are thriller. It is a single-player game with no multiplayer component.
Where it sits in the James Bond series
James Bond 007: A View to a Kill is the fourth of 44 entries we hold in the James Bond series. The next entry was James Bond 007: Goldfinger in 1986.
How long it takes, and what that costs
The main story runs about 9 hrs.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
James Bond 007: A View to a Kill — frequently asked questions
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