James Pond: Codename Robocod is a platform developed by Vectordean, released 8 December 2005 on Nintendo DS.
What James Pond: Codename Robocod is
James Pond: Codename Robocod is a platform game developed by Vectordean and released in 2005. It was published by Play It. It is available on Nintendo DS only.
The premise, in the publisher's words
In his second adventure, James Pond must retrieve the toys Dr. Maybe has stolen. Pond has been armed with an Inspector Gadget-style stretch device, which he can use to view higher areas or claw onto ceilings so as to slide across them. The gameplay takes place across worlds themed around particular types of toys, such as sporting goods, candy, and aircraft. The levels scroll sideways, although a small amount of vertical movement is included. On each level Pond must collect 2 penguins and reach the exit, although there are usually multiple exits and lots of secret areas to explore. After completing each pair of two worlds (each of which has three sub-levels), a boss must be faced.
How it plays
It is played from a side view perspective. Its themes are action. It is a single-player game with no multiplayer component.
What it launched against
James Pond: Codename Robocod launched on 8 December 2005, within three weeks of Kingdom Hearts II, Metal Gear Solid 3: Subsistence, Prince of Persia: The Two Thrones and Mario & Luigi: Partners in Time.
Released around the same time: Kingdom Hearts II, Metal Gear Solid 3: Subsistence, Prince of Persia: The Two Thrones, Mario & Luigi: Partners in Time.
Screenshots
All media
Quick answers
James Pond: Codename Robocod — frequently asked questions
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