Jewels of Darkness: Colossal Adventure is an adventure developed by Level 9 Computing, released 31 December 1982 on Amstrad CPC, Atari 8-bit, BBC Microcomputer System and Commodore C64/128/MAX.
What Jewels of Darkness: Colossal Adventure is
Jewels of Darkness: Colossal Adventure is an adventure game developed by Level 9 Computing and released in 1982. It is available on Amstrad CPC, Atari 8-bit, BBC Microcomputer System, Commodore C64/128/MAX, MSX and ZX Spectrum.
The premise, in the publisher's words
Colossal Adventure takes its cue from the very earliest mainframe text adventures. Our hero must rescue the elves and find fifteen pieces of treasure. There are many dark areas, so lights and batteries are at a premium. Be careful of vicious dwarves, who can be killed using axes. You can carry up to four objects at a time; the useful ones include a newspaper, keys and sandwiches. The vocabulary includes saying spell names, DROPping items to stay within the carrying limit (and for other specific reasons), CATCHing a bird, and standard directions plus IN and OUT.
How it plays
It is played from a text perspective. Its themes are fantasy. It is a single-player game with no multiplayer component.
What it launched against
Screenshots
All media
Quick answers
Jewels of Darkness: Colossal Adventure — frequently asked questions
When did Jewels of Darkness: Colossal Adventure come out?
Jewels of Darkness: Colossal Adventure was released on 31 December 1982 for Amstrad CPC, Atari 8-bit, BBC Microcomputer System, Commodore C64/128/MAX, MSX and ZX Spectrum.
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