Jinx 2: Miracle in the 34th Dimension cover art

Jinx 2: Miracle in the 34th Dimension

Sequel of the Jinx adventure game created by Michael Lalonde

10 February 2005

Jinx 2: Miracle in the 34th Dimension is an adventure, released 10 February 2005 on Web browser.

Verified Sources: IGDB

What Jinx 2: Miracle in the 34th Dimension is

Jinx 2: Miracle in the 34th Dimension was released in 2005. It is available on Web browser only.

The premise, in the publisher's words

After being thrown into the interdimensional portal in Jinx: Dark and Stormy Night, Jinx and the Professor are transported to an dimensional where things are their opposite, and confront an evil version of Santa Claus.
Description from the publisher · source

How it plays

It is played from a third person perspective. Its themes are science fiction. It is a single-player game with no multiplayer component.

What it launched against

Jinx 2: Miracle in the 34th Dimension launched on 10 February 2005, within three weeks of Tekken 5, Devil May Cry 3: Dante's Awakening, Star Wars: Republic Commando and Brothers in Arms: Road to Hill 30.

Released around the same time: Tekken 5, Devil May Cry 3: Dante's Awakening, Star Wars: Republic Commando, Brothers in Arms: Road to Hill 30.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Jinx 2: Miracle in the 34th Dimension — frequently asked questions

When did Jinx 2: Miracle in the 34th Dimension come out?
Jinx 2: Miracle in the 34th Dimension was released on 10 February 2005 for Web browser.

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