Killing Time At Lightspeed cover art

Killing Time At Lightspeed

On a time-dilated voyage away from earth, one minute of your time can stretch for years back home. There's only one thing to do: Browse social media, of course. A work of interactive fiction made for…

6 April 2015

Killing Time At Lightspeed is an indie developed by Gritfish, released 6 April 2015 on iOS and Web browser.

Verified Sources: IGDB

What Killing Time At Lightspeed is

Killing Time At Lightspeed is an indie game developed by Gritfish and released in 2015. It is available on iOS and Web browser.

The premise, in the publisher's words

On a time-dilated voyage away from earth, one minute of your time can stretch for years back home. There's only one thing to do: Browse social media, of course. A work of interactive fiction made for Antholojam.
Description from the publisher · source

How it plays

Its themes are drama and science fiction.

What it launched against

Killing Time At Lightspeed launched on 6 April 2015, within three weeks of Bloodborne, Mortal Kombat X, Dark Souls II: Scholar of the First Sin and Kerbal Space Program.

Released around the same time: Bloodborne, Mortal Kombat X, Dark Souls II: Scholar of the First Sin, Kerbal Space Program.

Screenshots

All media

Quick answers

Killing Time At Lightspeed — frequently asked questions

When did Killing Time At Lightspeed come out?
Killing Time At Lightspeed was released on 6 April 2015 for iOS and Web browser.

If you like this

Games like Killing Time At Lightspeed

See all