Knight 'n' Grail cover art

Knight 'n' Grail

The game is a platformer with many action-adventure elements. The knight meets different moving (as snakes, dragons, birds, water drops) and rigid enemies (as gargoyles) and obstacles (as spears or moving…

1 August 2009

Knight 'n' Grail is a platform developed by Wide Pixel Games, released 1 August 2009 on Commodore C64/128/MAX.

Verified Sources: IGDB

What Knight 'n' Grail is

Knight 'n' Grail is a platform game developed by Wide Pixel Games and released in 2009. It is available on Commodore C64/128/MAX only.

The premise, in the publisher's words

The game is a platformer with many action-adventure elements. The knight meets different moving (as snakes, dragons, birds, water drops) and rigid enemies (as gargoyles) and obstacles (as spears or moving pillars), that can be fought and destroyed. Some enemies spit e.g fire. Destroyed enemies leave behind coins which can be collected. The enemies can harm the knight, which at first costs energy and then leads to death. If rooms that have already been visited are reentered the enemies also reappear! Furthermore there are door opener in the shape of flashing steles which open different doors in the castle and objects (e.g.in the shape of jugs), that contain energy, water or weapons and can…
Description from the publisher · source

What it launched against

Knight 'n' Grail launched on 1 August 2009, within three weeks of Wii Sports Resort, Wolfenstein, The Secret of Monkey Island: Special Edition and G-Force.

Released around the same time: Wii Sports Resort, Wolfenstein, The Secret of Monkey Island: Special Edition, G-Force.

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Quick answers

Knight 'n' Grail — frequently asked questions

When did Knight 'n' Grail come out?
Knight 'n' Grail was released on 1 August 2009 for Commodore C64/128/MAX.

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