Kokotoni Wilf
In Kokotoni Wilf, Ulrich the Magician must renew the sleep spell on the lair of dangerous dragons, lest the creatures again awake. To do this he needs the Dragon Amulet, which has been broken into many pieces…
Kokotoni Wilf is an adventure developed by Elite Systems, released 31 December 1984 on Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.
What Kokotoni Wilf is
Kokotoni Wilf is an adventure game developed by Elite Systems and released in 1984. It is available on Amstrad CPC, Commodore C64/128/MAX and ZX Spectrum.
The premise, in the publisher's words
In Kokotoni Wilf, Ulrich the Magician must renew the sleep spell on the lair of dangerous dragons, lest the creatures again awake. To do this he needs the Dragon Amulet, which has been broken into many pieces and scattered across time and space. These pieces must be retrieved and reassembled. Ulrich is too old to undertake the task himself and so has sent his assistant, Kokotoni Wilf, on the mission instead. He has given Wilf magical wings to assist him on his quest.[2] The game is a 2D flip-screen platformer. The player must guide Kokotoni Wilf through a series of six levels, all set in different historical eras, in search of the pieces of the amulet (which resemble Stars of David). When…
How it plays
It is played from a side view perspective. Its themes are action and science fiction. It is a single-player game with no multiplayer component.
What it launched against
Kokotoni Wilf launched on 31 December 1984, within three weeks of Impossible Mission, Jet Set Willy, 3D Starstrike and Karateka.
Released around the same time: Impossible Mission, Jet Set Willy, 3D Starstrike, Karateka.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Kokotoni Wilf — frequently asked questions
When did Kokotoni Wilf come out?
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