Kokuu Hyouryuu Nirgends
Basically, it alternates between the adventure part, which depicts the interaction with fellow crew members, and the battle part, which controls the humanoid deformable fighter Grywurm (Glühwurm) and shoots…
Kokuu Hyouryuu Nirgends is an adventure developed by Microcabin, released 28 June 1996 on PC-FX and PC (Microsoft Windows).
What Kokuu Hyouryuu Nirgends is
Kokuu Hyouryuu Nirgends is an adventure game developed by Microcabin and released in 1996. It was published by NEC Home Electronics. It is available on PC-FX and PC (Microsoft Windows).
The premise, in the publisher's words
Basically, it alternates between the adventure part, which depicts the interaction with fellow crew members, and the battle part, which controls the humanoid deformable fighter Grywurm (Glühwurm) and shoots down enemy planes. It's easy to imagine a flight simulator or a 3D shooter as a fighter, but in reality it's a command line plus real-time. The depiction is 3D, but PC-FX does not have polygon function, so it is represented by sprites used in FC and SFC and pseudo 3D expressed in BG.
How it plays
Its themes are action and warfare.
What it launched against
Kokuu Hyouryuu Nirgends launched on 28 June 1996, within three weeks of Super Mario 64, Nights Into Dreams..., Star Gladiator Episode I: Final Crusade and International Track & Field.
Released around the same time: Super Mario 64, Nights Into Dreams..., Star Gladiator Episode I: Final Crusade, International Track & Field.
Quick answers
Kokuu Hyouryuu Nirgends — frequently asked questions
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