Kururin Paradise is an arcade developed by Eighting, released 6 December 2002 on Wii U and Game Boy Advance.
What Kururin Paradise is
Kururin Paradise is an arcade game developed by Eighting and released in 2002. It was published by iQue. It is available on Wii U and Game Boy Advance.
The premise, in the publisher's words
Kururin Paradise revolves around avoiding collisions as the player maneuver a robot through levels. The robot is shaped like a stick, and constantly spins. The second in the Kururin franchise, Paradise involves navigating complex levels with a constantly-rotating robot. Spring objects within levels change the direction of rotation when collided with, and an unlockable ability allows for increasing the speed of rotation. The player has three hit points. After three collisions with objects in the level (discounting the aforementioned springs), the level is re-started. Some levels have intermediate points that replenish health fully. However, they do not save progress. If the player loses all…
How it plays
It is played from a bird view / isometric perspective. Its themes are action, fantasy and kids. It supports multiplayer. Local play supports 4 players. Available modes: Multiplayer and Single player.
What it launched against
Kururin Paradise launched on 6 December 2002, within three weeks of Metroid Prime, The Legend of Zelda: The Wind Waker, Metroid Fusion and Gothic II.
Released around the same time: Metroid Prime, The Legend of Zelda: The Wind Waker, Metroid Fusion, Gothic II.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Kururin Paradise — frequently asked questions
When did Kururin Paradise come out?
Does Kururin Paradise have multiplayer?
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