Kyuukyoku no Sokoban cover art

Kyuukyoku no Sokoban

Kyuukyoku no Soukoban - 3D Puzzle & Cinema is the first Playstation game of the classic puzzler based on the gaffer in charge of a warehouse needing to get the stock correctly stashed. Unfortunately the stock…

13 September 1996

Kyuukyoku no Sokoban is a puzzle developed by Thinking Rabbit, released 13 September 1996 on PlayStation.

Verified Sources: IGDB

What Kyuukyoku no Sokoban is

Kyuukyoku no Sokoban is a puzzle game developed by Thinking Rabbit and released in 1996. It was published by Itochu. It is available on PlayStation only.

The premise, in the publisher's words

Kyuukyoku no Soukoban - 3D Puzzle & Cinema is the first Playstation game of the classic puzzler based on the gaffer in charge of a warehouse needing to get the stock correctly stashed. Unfortunately the stock can only be pushed around requiring a bit of lateral thinking to get the warehouse in order.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component.

What it launched against

Kyuukyoku no Sokoban launched on 13 September 1996, within three weeks of Crash Bandicoot, The Elder Scrolls II: Daggerfall, Wipeout XL and Die Hard Trilogy.

Released around the same time: Crash Bandicoot, The Elder Scrolls II: Daggerfall, Wipeout XL, Die Hard Trilogy.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Kyuukyoku no Sokoban — frequently asked questions

When did Kyuukyoku no Sokoban come out?
Kyuukyoku no Sokoban was released on 13 September 1996 for PlayStation.

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