Update history

Little Nightmares III Patch Notes

The most recent update we have recorded for Little Nightmares III is "Little Nightmares III – Summer Update", published 15 July 2026. 3 updates are listed below, newest first, with the developer's own notes.

Verified Sources: Steam

· [BNE] *****

Little Nightmares III – Summer Update

Hello little ones, We’ve been watching your journey through The Backstage with great care. Your feedback continues to guide us, and the teams at Supermassive Games & Bandai Namco Entertainment have prepared a new update to further enhance your experience. Our new Summer Update includes the following improvements: Gameplay & Progression Improved AI Playpal behavior and stability. Fixed objects behavior. Logic Blockers Resolved. Enemies & Antagonists Fixed enemy pathing, collision, and animation issues. Multiplayer & Online Improved synchronization between host & client. UI & UX Fixed display and input issues across platforms. We thank you for your support and encourage you to continue sharing your comments & feedback on the official Discord Server or through our consumer support channels.

Read the original announcement →

· [BNE] *****

November Update

Hello, little ones, We’ve been watching your journey through the Spiral with great care. Your feedback continues to guide us, and the teams at Supermassive Games & Bandai Namco Entertainment have prepared a new update to further enhance your experience. Our new November Update includes the following improvements: Platform Performance & Stability Improved PC’s Performance & Compatibility with Intel XeSS 2.0. Gameplay & Progression Improved AI Playpal behavior and stability. Smoothed out puzzle flow and object interactions. Logic Blockers Resolved. Enemies & Antagonists Fixed enemy pathing, collision, and animation issues during chase and stealth sequences. Improved behavior of Mini Kin, Kin, Hypnotist's hand, and Supervisor. Multiplayer & Online Improved synchronization between host & client during animations and interactions. Fixed co-op progression issues and desyncs in puzzles and chase sequences. Audio & Visuals Polished animations, camera transitions, and end screen visuals. Fixed sound and rendering issues across platforms. Improved room transitions and overall audio-visual stability. Achievements & Trophies Fixed achievement unlocking conditions to ensure proper tracking. UI & UX Enhanced menus, fonts, and language support. Fixed various display and input issues across platforms. Enhanced overall interface clarity and responsiveness. We thank you for your support and encourage you to continue sharing your comments & feedback on the official Discord Server or through our consumer support channels.

Read the original announcement →

· [BNE] *****

October Update

Hello, little ones, Since the launch of the game, it has been a pleasure to watch you return to the Nowhere and explore the Spiral. We also appreciate your many comments & feedback, and we’re working hard at Supermassive Games & Bandai Namco Entertainment to continue improving the game and enhance your experience. A new October Update will be released, featuring the following improvements: Gameplay: Enhancements to AI companion behavior & animations Improved player-environment interactions Online: Improved synchronization between host & client Graphics: Post-processing updates to improve brightness & readability UI & UX: Localization & menu improvements Fixes for vibration and controller bugs We recommend downloading this patch to ensure the best possible experience in the Spiral. We thank you for your support and encourage you to continue sharing your comments & feedback on the official Discord Server or through our consumer support channels.

Read the original announcement →

Patch notes are the developer’s own words, quoted and linked back to the original. Sale and marketing announcements are filtered out.

Quick answers

About these updates

When was Little Nightmares III last updated?
15 July 2026, with "Little Nightmares III – Summer Update".
Where do these patch notes come from?
The developer's own announcements, published through Steam. We filter out sale and marketing posts and keep the changelogs, and we link back to the original for each one.