Marc Ecko's Getting Up: Contents Under Pressure cover art

Marc Ecko's Getting Up: Contents Under Pressure

Play as Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep…

62 14 February 2006

Marc Ecko's Getting Up: Contents Under Pressure is an adventure developed by General Arcade, released 14 February 2006 on PlayStation 2, Xbox and PC (Microsoft Windows). The main story takes about 12 hrs to finish.

Verified Sources: IGDB , Steam , Wikipedia

What Marc Ecko's Getting Up: Contents Under Pressure is

Marc Ecko's Getting Up: Contents Under Pressure is an adventure game developed by General Arcade and released in 2006. It was published by Atari, Inc.. It is available on PlayStation 2, Xbox and PC (Microsoft Windows). It runs on Slayer.

The premise, in the publisher's words

You are Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep, dark secret. Use your fighting talents and highwire graf to expose the city's leader as a corrupt tyrant. As you struggle to save a neighbourhood from an oppressive government, one question stands out: What if graffiti could change the world? Risk your life battling city authorities and rival graf gangs - mere obstacles in your attempt to get your tag up. And in this city, not just any tag will do. You'll have to "Get IN, Get UP and Get OUT".
Description from the publisher · source

How it plays

It is played from a third person perspective. Its themes are action and stealth. It is a single-player game with no multiplayer component.

How it was received

Marc Ecko's Getting Up: Contents Under Pressure holds a critic score of 62 out of 100. That places it above 21% of the 7,530 rated adventure games in our database, which average 72. Games released in 2006 averaged 65, so it scored 3 points below the year average.

How long it takes, and what that costs

The main story runs about 12 hrs. Completing everything takes closer to 16 hrs, roughly 1.3 times the length of the critical path.

What you need to run it

The minimum specification calls for 1.8 GHz CPU, 512 MB RAM and 64MB Video Memory, T&L compatible video card. At 1GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 3GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

Marc Ecko's Getting Up: Contents Under Pressure launched on 14 February 2006, within three weeks of Devil May Cry 3: Dante's Awakening Special Edition, Devil May Cry 3: Dante's Awakening - Special Edition, The Lord of the Rings: The Battle for Middle-earth II and Muv-Luv Alternative. All of them reviewed better.

Released around the same time: Devil May Cry 3: Dante's Awakening Special Edition, Devil May Cry 3: Dante's Awakening - Special Edition, The Lord of the Rings: The Battle for Middle-earth II, Muv-Luv Alternative.

Cheats and codes

We have not confirmed any working cheat codes for Marc Ecko's Getting Up: Contents Under Pressure yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

Know one? Send it in and we will test it →

Official trailer

Game Intro thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Dlc

Quick answers

Marc Ecko's Getting Up: Contents Under Pressure — frequently asked questions

When did Marc Ecko's Getting Up: Contents Under Pressure come out?
Marc Ecko's Getting Up: Contents Under Pressure was released on 14 February 2006 for PlayStation 2, Xbox and PC (Microsoft Windows).
What are the minimum PC requirements for Marc Ecko's Getting Up: Contents Under Pressure?
At minimum, Marc Ecko's Getting Up: Contents Under Pressure needs 1.8 GHz CPU, 512 MB RAM, 64MB Video Memory, T&L compatible video card graphics, 3 GB available space of storage.
How long does it take to beat Marc Ecko's Getting Up: Contents Under Pressure?
The main story of Marc Ecko's Getting Up: Contents Under Pressure takes around 12 hrs, or 16 hrs for 100% completion.
How many GB is Marc Ecko's Getting Up: Contents Under Pressure?
The PC version needs about 3 GB of storage, going by the storage line in the system requirements ("3 GB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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