Marc Ecko's Getting Up: Contents Under Pressure
Play as Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep…
Marc Ecko's Getting Up: Contents Under Pressure is an adventure developed by General Arcade, released 14 February 2006 on PlayStation 2, Xbox and PC (Microsoft Windows). The main story takes about 12 hrs to finish.
What Marc Ecko's Getting Up: Contents Under Pressure is
Marc Ecko's Getting Up: Contents Under Pressure is an adventure game developed by General Arcade and released in 2006. It was published by Atari, Inc.. It is available on PlayStation 2, Xbox and PC (Microsoft Windows). It runs on Slayer.
The premise, in the publisher's words
You are Trane, a "toy" graffiti artist with the street smarts, athletic prowess and vision to become an "All City King" - the most reputable of all graffiti artists. Along your quest, uncover the mayor's deep, dark secret. Use your fighting talents and highwire graf to expose the city's leader as a corrupt tyrant. As you struggle to save a neighbourhood from an oppressive government, one question stands out: What if graffiti could change the world? Risk your life battling city authorities and rival graf gangs - mere obstacles in your attempt to get your tag up. And in this city, not just any tag will do. You'll have to "Get IN, Get UP and Get OUT".
How it plays
It is played from a third person perspective. Its themes are action and stealth. It is a single-player game with no multiplayer component.
How it was received
Marc Ecko's Getting Up: Contents Under Pressure holds a critic score of 62 out of 100. That places it above 21% of the 7,530 rated adventure games in our database, which average 72. Games released in 2006 averaged 65, so it scored 3 points below the year average.
How long it takes, and what that costs
The main story runs about 12 hrs. Completing everything takes closer to 16 hrs, roughly 1.3 times the length of the critical path.
What you need to run it
The minimum specification calls for 1.8 GHz CPU, 512 MB RAM and 64MB Video Memory, T&L compatible video card. At 1GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 3GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.
What it launched against
Marc Ecko's Getting Up: Contents Under Pressure launched on 14 February 2006, within three weeks of Devil May Cry 3: Dante's Awakening Special Edition, Devil May Cry 3: Dante's Awakening - Special Edition, The Lord of the Rings: The Battle for Middle-earth II and Muv-Luv Alternative. All of them reviewed better.
Released around the same time: Devil May Cry 3: Dante's Awakening Special Edition, Devil May Cry 3: Dante's Awakening - Special Edition, The Lord of the Rings: The Battle for Middle-earth II, Muv-Luv Alternative.
Cheats and codes
We have not confirmed any working cheat codes for Marc Ecko's Getting Up: Contents Under Pressure yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Dlc
Quick answers
Marc Ecko's Getting Up: Contents Under Pressure — frequently asked questions
When did Marc Ecko's Getting Up: Contents Under Pressure come out?
What are the minimum PC requirements for Marc Ecko's Getting Up: Contents Under Pressure?
How long does it take to beat Marc Ecko's Getting Up: Contents Under Pressure?
How many GB is Marc Ecko's Getting Up: Contents Under Pressure?
If you like this