Marginal #4: Idol of Supernova
"I want to see the shooting stars that fall onto the stage." That's the dream of the manager of the agency. These four individualistic new idols were grouped for this purpose. Named "MARGINAL #4", they aim to…
Marginal #4: Idol of Supernova is a music developed by Otomate, released 13 November 2014 on PlayStation Vita.
What Marginal #4: Idol of Supernova is
Marginal #4: Idol of Supernova is a music game developed by Otomate and released in 2014. It was published by Idea Factory. It is available on PlayStation Vita only.
The premise, in the publisher's words
"I want to see the shooting stars that fall onto the stage." That's the dream of the manager of the agency. These four individualistic new idols were grouped for this purpose. Named "MARGINAL #4", they aim to debut as in idol group. Wild and self-assured, the confident Kirihara Atom has talent but is hard to handle. Even though he looks feminine and gentle, Aiba Rui leaves a somewhat a cold impression. Twins that are splitting images of each other, but exude differing auras. Nomura L is showy, very confident, and is the younger twin. In contrast, Nomura R acts like he's hiding behind his younger brother's shadow. Then there's MARGINAL #4's seniors, "LAGRANGE POINT". Though stoic with goals…
How it plays
It is played from a text perspective. Its themes are drama and romance. It is a single-player game with no multiplayer component.
What it launched against
Marginal #4: Idol of Supernova launched on 13 November 2014, within three weeks of Dragon Age: Inquisition, Far Cry 4, The Binding of Isaac: Rebirth and Tales from the Borderlands.
Released around the same time: Dragon Age: Inquisition, Far Cry 4, The Binding of Isaac: Rebirth, Tales from the Borderlands.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Marginal #4: Idol of Supernova — frequently asked questions
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