Mike Edwards' Realm of Impossibility cover art

Mike Edwards' Realm of Impossibility

Is a platform game in which the protagonist has to fight the titular monsters, snakes, spiders, and an array of other creatures in order to survive. The success of the original release "Zombies" prompted Don…

1 August 1984

Mike Edwards' Realm of Impossibility is an arcade developed by BRAM Inc., released 1 August 1984 on Apple II, Atari 8-bit, Commodore C64/128/MAX and ZX Spectrum.

Verified Sources: IGDB , Wikipedia

What Mike Edwards' Realm of Impossibility is

Mike Edwards' Realm of Impossibility is an arcade game developed by BRAM Inc. and released in 1984. It was published by Ariolasoft. It is available on Apple II, Atari 8-bit, Commodore C64/128/MAX and ZX Spectrum.

The premise, in the publisher's words

The dungeons the hero must traverse make use of visual effects, similar to those found in M. C. Escher's work, to create physically impossible scenarios. These structures serve as a basis for puzzles which must be solved in-between the fighting in order to proceed. The game features a total of 13 dungeons with 129 different rooms. A cooperative mode with another player is also included.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action and horror. It supports multiplayer. Local play supports 2 players. Available modes: Co-operative, Multiplayer and Single player.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Mike Edwards' Realm of Impossibility — frequently asked questions

When did Mike Edwards' Realm of Impossibility come out?
Mike Edwards' Realm of Impossibility was released on 1 August 1984 for Apple II, Atari 8-bit, Commodore C64/128/MAX and ZX Spectrum.
Does Mike Edwards' Realm of Impossibility have multiplayer?
Yes. Mike Edwards' Realm of Impossibility supports multiplayer.

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