Mike Edwards' Realm of Impossibility is an arcade developed by BRAM Inc., released 1 August 1984 on Apple II, Atari 8-bit, Commodore C64/128/MAX and ZX Spectrum.
What Mike Edwards' Realm of Impossibility is
Mike Edwards' Realm of Impossibility is an arcade game developed by BRAM Inc. and released in 1984. It was published by Ariolasoft. It is available on Apple II, Atari 8-bit, Commodore C64/128/MAX and ZX Spectrum.
The premise, in the publisher's words
The dungeons the hero must traverse make use of visual effects, similar to those found in M. C. Escher's work, to create physically impossible scenarios. These structures serve as a basis for puzzles which must be solved in-between the fighting in order to proceed. The game features a total of 13 dungeons with 129 different rooms. A cooperative mode with another player is also included.
How it plays
It is played from a bird view / isometric perspective. Its themes are action and horror. It supports multiplayer. Local play supports 2 players. Available modes: Co-operative, Multiplayer and Single player.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
Mike Edwards' Realm of Impossibility — frequently asked questions
When did Mike Edwards' Realm of Impossibility come out?
Mike Edwards' Realm of Impossibility was released on 1 August 1984 for Apple II, Atari 8-bit, Commodore C64/128/MAX and ZX Spectrum.
Does Mike Edwards' Realm of Impossibility have multiplayer?
Yes. Mike Edwards' Realm of Impossibility supports multiplayer.
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