Update history

Mio: Memories in Orbit Patch Notes

The most recent update we have recorded for Mio: Memories in Orbit is "Patch 2 now live!", published 12 March 2026. 3 updates are listed below, newest first, with the developer's own notes.

Verified Sources: Steam

· [Focus] Hecate

Patch 2 now live!

PATCH NOTESHard locksDeath on Anra after opening the door, if the player quits the game after Halyn’s cutscene without taking the checkpoint.Accessing the Vault area without the Flowing Striders and then taking the checkpoint.Soft locks / can be resolved by returning to the menuReaching the big fly arena without the hook.Reaching certain platforms in the flashbacks.Complete disappearance of Ancile & Targa, leaving the player stuck in the room.Other fixes includedFixed Spanish localization.SFX fixes.Credits update.Invisible killzone in Promenade.Added the holographic planet in the true ending.Various fixes: flowing steps, Plums disappearing during Saw Long chase, elevators, pearls in The Pit, incorrect name for Mel at the end, Flora’s corpse, Goliath disappearing, etc.QoL improvements and balancingElevator automatically unlocked after the first encounter with Halyn.Added “unsafe” zones to prevent death loops (avoid blocking respawns).Balance changes: adjustment to the perfect Sharpened Hairpin, adjustements to negative modifiers.Keyboard fixes for Flowign Striders.Promenade's overseer moved.

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· remi.aumont

Patch 1.2 is live!

This is our very first update since launch, and we want to start by saying a huge thank you for all the love, feedback, and support you’ve shown MIO: Memories in Orbit so far, it truly means the world to us. 🫶​ Patch 1.2 focuses on quality-of-life improvements, gameplay and balance tweaks, and a wide range of bug fixes aimed at making your journey through the station smoother, clearer, and more enjoyable overall. 🐛 Bug FixesFix a bug where the fourth tremor would trigger too early (sorry)Fix a bug where the boss assist ("Eroded Bosses") would not work on some combination of boss fight and respawn checkpointFix HUD logic for the "Hand's greed" modifier feedbackFix the invisible trapdoor after the Dr Halyn fightFix invisible ceiling in Fix lootable nacre through ceiling in FoundationsFix missing corpse for Calderon after the fightFix collider/visual mismatch in the shuttle shafts (esp ice section)Fix Capucine's statue dialogsSmall typo fixes in game texts⚔️ Gameplay & Combat TweaksTweak attack direction selection logic for d-pad & keyboard to help with pogo missesChange the "Hand's greed" modifier to also use decayed health (tremor) as an additional damage boost sourceTweak hitbox behavior for the FRIENDS fightTune Shii armor during certain animationsApply damage upgrades to scrap pile attacks 🎮 Balance & DifficultyTune the ending section of Sawlong to make it slightly less punishingRemove low health feedback during the Khlia sequenceRemove some health bars in the Pit🗺️ Level Design & ProgressionRemove the alternate path in the striders tutorial sectionChange the entrance shortcut of the Chapel to avoid misleading people into not doing the levelChange metropolis entrance to allow escaping even after sequence breakTweak some respawn zone in Metropolis platforming gauntlets 🎥 Camera & PresentationImprove camera handling during the Vlad fight⏱️ Quality of LifeSpeed up the Sol&Vin elevator after the first fight attemptSpeed up the Shuttles once Dr Halyn has been encountered the first timeShorten input lock on checkpoint after death 🎨 Visual Clarity & EnvironmentTweak a couple background elements that could be confused with walkable platforms in the HavenTweak the visuals for the drawer secret passageway in the Vaults🧾 Credits & Meta in the credits ❤️Credits update (font list, production babies)We can’t wait to hear what you think! Thank you for being part of the MIO journey. 🚀 Now, let's play!

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· remi.aumont

MIO: Memories in Orbit’s Demo: Major Update

MIO: Memories in Orbit’s free demo just received a major update! Here’s everything you need to know.💫​Exciting news! We’ve just released a major update for the MIO demo bringing smoother performance, better accessibility, improved visuals, and greater stability across the board. Whether you’re returning for another run or jumping in for the first time, there’s no better moment to experience the demo at its best! 🫶Play it now!​✨ Major improvementsBetter compatibility: the demo should now run on many more configurations, including older PCsBig optimization pass: improved performance on both CPU & GPUAdded 2K / 4K support: enjoy higher-resolution visuals on supported displays 🧩 Accessibility additionsOption to disable the low-HP vignette: reduce screen effects when your health is lowOption to increase text size: makes menus and dialogue easier to readFull controller remapping 🗺️ Visual improvementsMap visual rework: clearer design for better readability and navigation 🔧 General tweaksVarious bug fixes & improvementsSmall economy and balance adjustments⚠️ A few notes before you jump in:Please note that old demo saves are not compatible with this new version. The demo will remain available until December 19, ahead of the full game’s release one month later, and save files from the demo will not carry over to the final game. Play the demo now if you haven’t already!

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Patch notes are the developer’s own words, quoted and linked back to the original. Sale and marketing announcements are filtered out.

Quick answers

About these updates

When was Mio: Memories in Orbit last updated?
12 March 2026, with "Patch 2 now live!".
Where do these patch notes come from?
The developer's own announcements, published through Steam. We filter out sale and marketing posts and keep the changelogs, and we link back to the original for each one.