Monad
Monad is an audio-visual contemplation, meant to be experienced in a dark, quiet room, on a large screen with a surround-sound system or headphones, and with a multi-touch panel for input. Monad was initially…
Monad is a video game developed by Glenn Essex, released 11 August 2019 on Android, iOS, Mac and PC (Microsoft Windows).
What Monad is
Monad was developed by Glenn Essex and released in 2019. It is available on Android, iOS, Mac and PC (Microsoft Windows). It runs on LÖVE.
The premise, in the publisher's words
Monad is an audio-visual contemplation, meant to be experienced in a dark, quiet room, on a large screen with a surround-sound system or headphones, and with a multi-touch panel for input. Monad was initially conceived as an experiment with space, wherein at the very moment that the player engaged with the system, a white circle began to grow, unrestrained, until it occupied the entire screen, the entire space. Leaving no room for agency. The black circle came about as a means for the player to regain space. The soundscape came about in order to give more dimension to the feelings that the visuals were already evoking. Monad is made with LÖVE, with help and support from that community as…
How it plays
It is played from a first person perspective. It is a single-player game with no multiplayer component.
What it launched against
Monad launched on 11 August 2019, within three weeks of Control, Fire Emblem: Three Houses, Astral Chain and Remnant: From the Ashes.
Released around the same time: Control, Fire Emblem: Three Houses, Astral Chain, Remnant: From the Ashes.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
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