Mother of All Battles
Conquer the world starting from your single home city. Each city can build units (either tanks, planes, paratroopers, bombers, transports, destroyers, battleships, submarines or aircraft carriers) in order to…
Mother of All Battles is a turn-based strategy (tbs) developed by Sean O'Connor, released 31 December 2011 on iOS.
What Mother of All Battles is
Mother of All Battles is a turn-based strategy (tbs) game developed by Sean O'Connor and released in 2011. It is available on iOS only.
The premise, in the publisher's words
Conquer the world starting from your single home city. Each city can build units (either tanks, planes, paratroopers, bombers, transports, destroyers, battleships, submarines or aircraft carriers) in order to explore the world and defeat the other five AI controlled enemy players. There's a lot of AI in the computer's moves and the maps are randomly generated, so each game is interesting and challenging.
How it plays
It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
What it launched against
Mother of All Battles launched on 31 December 2011, within three weeks of Age of Empires III: Complete Collection, Star Wars: The Old Republic, Uncharted: Golden Abyss and Final Fantasy XIII-2.
Released around the same time: Age of Empires III: Complete Collection, Star Wars: The Old Republic, Uncharted: Golden Abyss, Final Fantasy XIII-2.
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