Mother of All Battles cover art

Mother of All Battles

Conquer the world starting from your single home city. Each city can build units (either tanks, planes, paratroopers, bombers, transports, destroyers, battleships, submarines or aircraft carriers) in order to…

31 December 2011

Mother of All Battles is a turn-based strategy (tbs) developed by Sean O'Connor, released 31 December 2011 on iOS.

Verified Sources: IGDB

What Mother of All Battles is

Mother of All Battles is a turn-based strategy (tbs) game developed by Sean O'Connor and released in 2011. It is available on iOS only.

The premise, in the publisher's words

Conquer the world starting from your single home city. Each city can build units (either tanks, planes, paratroopers, bombers, transports, destroyers, battleships, submarines or aircraft carriers) in order to explore the world and defeat the other five AI controlled enemy players. There's a lot of AI in the computer's moves and the maps are randomly generated, so each game is interesting and challenging.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.

What it launched against

Mother of All Battles launched on 31 December 2011, within three weeks of Age of Empires III: Complete Collection, Star Wars: The Old Republic, Uncharted: Golden Abyss and Final Fantasy XIII-2.

Released around the same time: Age of Empires III: Complete Collection, Star Wars: The Old Republic, Uncharted: Golden Abyss, Final Fantasy XIII-2.

Screenshots

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Quick answers

Mother of All Battles — frequently asked questions

When did Mother of All Battles come out?
Mother of All Battles was released on 31 December 2011 for iOS.

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