Musashi no Ken: Tadaima Shugyou-chuu cover art

Musashi no Ken series

Musashi no Ken: Tadaima Shugyou-chuu

Musashi no Ken: Tadaima Shugyou-chuu is a 1986 video game software developed and published by Taito exclusively in Japan. It is based on a Japanese sports manga series written and illustrated by Motoka…

8 September 1986

Musashi no Ken: Tadaima Shugyou-chuu is a fighting developed by Taito, released 8 September 1986 on Family Computer.

Verified Sources: IGDB

What Musashi no Ken: Tadaima Shugyou-chuu is

Musashi no Ken: Tadaima Shugyou-chuu is a fighting game developed by Taito and released in 1986. It is available on Family Computer only.

The premise, in the publisher's words

Musashi no Ken: Tadaima Shugyou-chuu is a 1986 video game software developed and published by Taito exclusively in Japan. It is based on a Japanese sports manga series written and illustrated by Motoka Murakami that focuses on kendo, simply titled Musashi no Ken. The gameplay and design in the one-on-one fighting parts resemble Taito's other fighting game, Great Swordsman, especially its kendo mode. The game's plot is about the son of two Kendo champions named Musashi. He strives to become as great at Kendo as his parents. The entire story centers around the world of Kendo and its up and coming competitors. The anime is broken up in to two parts. The first part follows Musashi's early years…
Description from the publisher · source

How it plays

Its themes are action, fantasy and historical. It is a single-player game with no multiplayer component.

Quick answers

Musashi no Ken: Tadaima Shugyou-chuu — frequently asked questions

When did Musashi no Ken: Tadaima Shugyou-chuu come out?
Musashi no Ken: Tadaima Shugyou-chuu was released on 8 September 1986 for Family Computer.

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