My Child: Lebensborn
A story-driven nurture game. Help the child of an enemy in a post-war society. WHAT HAPPENS WHEN THE WAR ENDS? Does hatred just go away? My Child Lebensborn is a story-driven nurture game - a dark tamagotchi -…
My Child: Lebensborn is an indie developed by Sarepta Studio, released 7 May 2018 on Nintendo Switch, PlayStation 4, Xbox One and Android.
What My Child: Lebensborn is
My Child: Lebensborn is an indie game developed by Sarepta Studio and released in 2018. It was published by East2west Games. It is available on Nintendo Switch, PlayStation 4, Xbox One, Android, iOS and PC (Microsoft Windows).
The premise, in the publisher's words
The player's decision not only affects how the child will feel but also develops a personality and a world view through choices. You as the player will need to work to earn money, cook, craft and play with the children in the process of raising them.
How it plays
It is played from a text perspective. Its themes are drama, historical, non-fiction and warfare. It is a single-player game with no multiplayer component.
What it launched against
My Child: Lebensborn launched on 7 May 2018, within three weeks of God of War, God of War (2018), Detroit: Become Human and Detroit: Become Human. It arrived 5 years into the PlayStation 4's life, so it was built for hardware developers already knew well.
Released around the same time: God of War, God of War (2018), Detroit: Become Human, Detroit: Become Human.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Dlc
Quick answers
My Child: Lebensborn — frequently asked questions
When did My Child: Lebensborn come out?
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