Neon Genesis Evangelion series
Neon Genesis Evangelion: Ayanami Raising Project
In Ayanami Raising Project, the player takes on the role of a NERV officer who has just been assigned to Tokyo-3. Upon meeting with Commander Gendo Ikari, he is charged with taking care of the First Child, the…
Neon Genesis Evangelion: Ayanami Raising Project is a simulator developed by Broccoli, released 18 May 2001 on Dreamcast and PC (Microsoft Windows).
What Neon Genesis Evangelion: Ayanami Raising Project is
Neon Genesis Evangelion: Ayanami Raising Project is a simulator game developed by Broccoli and released in 2001. It was published by Gainax. It is available on Dreamcast and PC (Microsoft Windows).
The premise, in the publisher's words
In Ayanami Raising Project, the player takes on the role of a NERV officer who has just been assigned to Tokyo-3. Upon meeting with Commander Gendo Ikari, he is charged with taking care of the First Child, the mysterious Evangelion pilot Rei Ayanami. It is up to the player to decide Ayanami's weekly schedule, balancing between education, duties at NERV, and leisure. The game spans approximately one year, and includes the events of the entire anime series, as well as the movie The End of Evangelion.
How it plays
It is played from a first person perspective. Its themes are science fiction. It is a single-player game with no multiplayer component.
Where it sits in the Neon Genesis Evangelion series
Neon Genesis Evangelion: Ayanami Raising Project is the 11th of 32 entries we hold in the Neon Genesis Evangelion series. It arrived a year after Shinseiki Evangelion: Typing E-Keikaku. The next entry was Super Robot Taisen Alpha for Dreamcast in 2001.
What it launched against
Neon Genesis Evangelion: Ayanami Raising Project launched on 18 May 2001, within three weeks of Gran Turismo 3: A-Spec, Bejeweled, Flower, Sun, and Rain and Red Faction.
Released around the same time: Gran Turismo 3: A-Spec, Bejeweled, Flower, Sun, and Rain, Red Faction.
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Quick answers
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