Never Alone: Kisima Ingitchuna cover art

Never Alone: Kisima Ingitchuna

Never Alone (Kisima Ingitchuna) is an atmospheric puzzle platformer and the first game to be developed in collaboration with the Iñupiat, an Alaska Native people, drawn from a traditional story that has been…

71 18 November 2014

Never Alone: Kisima Ingitchuna is an adventure developed by Upper One Games, released 18 November 2014 on PlayStation 4, Wii U, Xbox One and PlayStation 3. The main story takes about 3.8 hrs to finish.

Verified Sources: IGDB , Steam , Wikipedia

What Never Alone: Kisima Ingitchuna is

Never Alone: Kisima Ingitchuna is an adventure game developed by Upper One Games and released in 2014. It was published by E-Line Media. It is available on PlayStation 4, Wii U, Xbox One, PlayStation 3, Android, iOS, Linux, Mac and PC (Microsoft Windows). It runs on Unity.

The premise, in the publisher's words

Experience the epic journey of a young Iñupiat girl (Nuna) and an Arctic Fox as they set out to find the source of the eternal blizzard which threatens the survival of everything they have ever known.
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are action, educational and historical. It is a single-player game with no multiplayer component. Available modes: Co-operative, Multiplayer and Single player. There are 19 achievements to unlock.

How it was received

Never Alone: Kisima Ingitchuna holds a critic score of 71 out of 100. That places it above 41% of the 7,527 rated adventure games in our database, which average 72. Games released in 2014 averaged 69, so it scored 2 points above the year average. Player ratings track closely with critics at 71, across 191 votes.

How long it takes, and what that costs

The main story runs about 3.8 hrs.

What you need to run it

The minimum specification calls for Intel Core 2 Duo E4500 @ 2.2GHz or AMD Athlon 64 X2 5600+ @ 2.8 GHz, 2 GB RAM and GeForce 240 GT or Radeon HD 6570. At 2GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Install size is roughly 3GB. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

Never Alone: Kisima Ingitchuna launched on 18 November 2014, within three weeks of Dragon Age: Inquisition, Far Cry 4, The Binding of Isaac: Rebirth and Tales from the Borderlands. All of them reviewed better. It arrived 1 year into the PlayStation 4's life, so it was built for hardware developers already knew well.

Released around the same time: Dragon Age: Inquisition, Far Cry 4, The Binding of Isaac: Rebirth, Tales from the Borderlands.

Cheats and codes

We have not confirmed any working cheat codes for Never Alone: Kisima Ingitchuna yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.

Know one? Send it in and we will test it →

Official trailer

Launch Trailer thumbnail

Sourced from the publisher’s YouTube channel. See all 3 videos →

Screenshots

All media

Characters

All 2

Dlc

Expansions

Quick answers

Never Alone: Kisima Ingitchuna — frequently asked questions

When did Never Alone: Kisima Ingitchuna come out?
Never Alone: Kisima Ingitchuna was released on 18 November 2014 for PlayStation 4, Wii U, Xbox One, PlayStation 3, Android, iOS, Linux, Mac and PC (Microsoft Windows).
What are the minimum PC requirements for Never Alone: Kisima Ingitchuna?
At minimum, Never Alone: Kisima Ingitchuna needs Intel Core 2 Duo E4500 @ 2.2GHz or AMD Athlon 64 X2 5600+ @ 2.8 GHz, 2 GB RAM, GeForce 240 GT or Radeon HD 6570 graphics, 3 GB available space of storage.
How long does it take to beat Never Alone: Kisima Ingitchuna?
The main story of Never Alone: Kisima Ingitchuna takes around 3.8 hrs, or 4 hrs for 100% completion.
How many GB is Never Alone: Kisima Ingitchuna?
The PC version needs about 3 GB of storage, going by the storage line in the system requirements ("3 GB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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