Nord and Bert Couldn't Make Head or Tail of It is an adventure developed by Infocom, released 22 July 1987 on Amiga, Apple II, Atari ST/STE and Commodore C64/128/MAX.
What Nord and Bert Couldn't Make Head or Tail of It is
Nord and Bert Couldn't Make Head or Tail of It is an adventure game developed by Infocom and released in 1987. It is available on Amiga, Apple II, Atari ST/STE, Commodore C64/128/MAX, DOS and Mac.
The premise, in the publisher's words
Nord and Bert Couldn't Make Head or Tail of It is a text adventure game revolving around puns and wordplays. Idioms and clichés have become real-world objects in the town of Punster, and the player has to sort them out in order to win. There are seven separate scenarios that can be played in any order, as well as the final one that can be accessed only after having completed all seven. These scenarios are: - The Shopping Bizarre: Products in a grocery store have been replaced by nonsensical homonyms (such as "chocolate moose"), and the player has to revert them to their normal form. - Playing Jacks: Equipped with an item called "Jack of All Traits", the player has to construct words…
How it plays
It is played from a text perspective. Its themes are comedy. It is a single-player game with no multiplayer component.
What it launched against
Nord and Bert Couldn't Make Head or Tail of It launched on 22 July 1987, within three weeks of California Games, Metroid and Double Dragon.
Released around the same time: California Games, Metroid, Double Dragon.
Screenshots
All media
Quick answers
Nord and Bert Couldn't Make Head or Tail of It — frequently asked questions
When did Nord and Bert Couldn't Make Head or Tail of It come out?
Nord and Bert Couldn't Make Head or Tail of It was released on 22 July 1987 for Amiga, Apple II, Atari ST/STE, Commodore C64/128/MAX, DOS and Mac.
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