Onore no Shinzuru Michi wo Yuke
An action puzzle game based on karakuri, ukiyo-e art, and The Fifty-Three Stations of the Tokaido. Controlling a series of ninjas, players must work to advance through a series of floors against a time limit…
Onore no Shinzuru Michi wo Yuke is a puzzle developed by Silicon Studio, released 11 June 2009 on PlayStation Portable.
What Onore no Shinzuru Michi wo Yuke is
Onore no Shinzuru Michi wo Yuke is a puzzle game developed by Silicon Studio and released in 2009. It was published by FromSoftware. It is available on PlayStation Portable only.
The premise, in the publisher's words
An action puzzle game based on karakuri, ukiyo-e art, and The Fifty-Three Stations of the Tokaido. Controlling a series of ninjas, players must work to advance through a series of floors against a time limit, working together with the replays of their past attempts in order to succeed.
How it plays
It is played from a bird view / isometric perspective. Its themes are action, fantasy and historical.
What it launched against
Onore no Shinzuru Michi wo Yuke launched on 11 June 2009, within three weeks of The Elder Scrolls IV: Oblivion Game of the Year Edition, Trine Enchanted Edition, Infamous and The Sims 3.
Released around the same time: The Elder Scrolls IV: Oblivion Game of the Year Edition, Trine Enchanted Edition, Infamous, The Sims 3.
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Quick answers
Onore no Shinzuru Michi wo Yuke — frequently asked questions
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