Onore no Shinzuru Michi wo Yuke cover art

Onore no Shinzuru Michi wo Yuke

An action puzzle game based on karakuri, ukiyo-e art, and The Fifty-Three Stations of the Tokaido. Controlling a series of ninjas, players must work to advance through a series of floors against a time limit…

11 June 2009

Onore no Shinzuru Michi wo Yuke is a puzzle developed by Silicon Studio, released 11 June 2009 on PlayStation Portable.

Verified Sources: IGDB , Wikipedia

What Onore no Shinzuru Michi wo Yuke is

Onore no Shinzuru Michi wo Yuke is a puzzle game developed by Silicon Studio and released in 2009. It was published by FromSoftware. It is available on PlayStation Portable only.

The premise, in the publisher's words

An action puzzle game based on karakuri, ukiyo-e art, and The Fifty-Three Stations of the Tokaido. Controlling a series of ninjas, players must work to advance through a series of floors against a time limit, working together with the replays of their past attempts in order to succeed.
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are action, fantasy and historical.

What it launched against

Onore no Shinzuru Michi wo Yuke launched on 11 June 2009, within three weeks of The Elder Scrolls IV: Oblivion Game of the Year Edition, Trine Enchanted Edition, Infamous and The Sims 3.

Released around the same time: The Elder Scrolls IV: Oblivion Game of the Year Edition, Trine Enchanted Edition, Infamous, The Sims 3.

Screenshots

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Quick answers

Onore no Shinzuru Michi wo Yuke — frequently asked questions

When did Onore no Shinzuru Michi wo Yuke come out?
Onore no Shinzuru Michi wo Yuke was released on 11 June 2009 for PlayStation Portable.

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