P.A.W.S.: Personal Automated Wagging System cover art

P.A.W.S.: Personal Automated Wagging System

The world's first dog simulation puts players in the cockpit of the family dog. Roam the backyard from a first-person perspective, see a comical explanation of how dogs work on the inside, or take to the city…

31 December 1995

P.A.W.S.: Personal Automated Wagging System is an adventure developed by Domestic Funk Products Ltd., released 31 December 1995 on Mac, PC (Microsoft Windows) and Philips CD-i.

Verified Sources: IGDB

What P.A.W.S.: Personal Automated Wagging System is

P.A.W.S.: Personal Automated Wagging System is an adventure game developed by Domestic Funk Products Ltd. and released in 1995. It was published by Digital Garden. It is available on Mac, PC (Microsoft Windows) and Philips CD-i.

The premise, in the publisher's words

The world's first dog simulation puts players in the cockpit of the family dog. Roam the backyard from a first-person perspective, see a comical explanation of how dogs work on the inside, or take to the city on a funny dog rescue mission.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are comedy.

What it launched against

P.A.W.S.: Personal Automated Wagging System launched on 31 December 1995, within three weeks of Suikoden, Neo Turf Masters, Tales of Phantasia and Loaded.

Released around the same time: Suikoden, Neo Turf Masters, Tales of Phantasia, Loaded.

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Quick answers

P.A.W.S.: Personal Automated Wagging System — frequently asked questions

When did P.A.W.S.: Personal Automated Wagging System come out?
P.A.W.S.: Personal Automated Wagging System was released on 31 December 1995 for Mac, PC (Microsoft Windows) and Philips CD-i.

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