Passpartout: The Starving Artist
Passpartout puts you into the shoes of a French artist trying to navigate the beautifully confusing art scene. Paint and sell your own art to survive your expensive wine and baguette addiction. Passpartout was…
Passpartout: The Starving Artist is an adventure, released 6 June 2017 on Nintendo Switch, iOS, Linux and Mac. The main story takes about 6 hrs to finish.
What Passpartout: The Starving Artist is
Passpartout: The Starving Artist was released in 2017. It was published by Flamebait Games. It is available on Nintendo Switch, iOS, Linux, Mac and PC (Microsoft Windows). It runs on Unity.
The premise, in the publisher's words
Passpartout is about a struggling artist aspiring to become the next Da Vinci. The storyline in Passpartout offers a range of different paths for the player to take. These paths include different types of customers, which all have different artistic preferencens. As the player creates their art, depending on what type of art they create, they will attract one of two types of customers. This will eventually lead the player into the next act. More information on this will be available closer to launch.
How it plays
It is played from a side view perspective. Its themes are comedy, drama, kids and sandbox. It is a single-player game with no multiplayer component.
How long it takes, and what that costs
The main story runs about 6 hrs. Completing everything takes closer to 8 hrs, roughly 1.3 times the length of the critical path.
What it launched against
Passpartout: The Starving Artist launched on 6 June 2017, within three weeks of Injustice 2, Diablo III: Eternal Collection, Tekken 7 and RiME. It was a Nintendo Switch launch-window title.
Released around the same time: Injustice 2, Diablo III: Eternal Collection, Tekken 7, RiME.
Official trailer
Sourced from the publisher’s YouTube channel. See all 2 videos →
Screenshots
All media
Quick answers
Passpartout: The Starving Artist — frequently asked questions
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