Pazunin: Uminin no Puzzle de Nimu is an arcade developed by Frame Studios, released 21 November 2003 on Game Boy Advance.
What Pazunin: Uminin no Puzzle de Nimu is
Pazunin: Uminin no Puzzle de Nimu is an arcade game developed by Frame Studios and released in 2003. It was published by Metro3D. It is available on Game Boy Advance only.
The premise, in the publisher's words
Pazunin - Uminin no Puzzle de Nimu is a localized version of the GBA game Gem Smashers, released a few months earlier, with its graphics replaced by Uminin assets. A later variant using the M&M’s mascots was also produced. While officially described as an action puzzle game, its mechanics are closer to a block-breaking game. It features multiple play modes and supports manual saving.
How it plays
It is played from a side view perspective. Its themes are action. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
What it launched against
Pazunin: Uminin no Puzzle de Nimu launched on 21 November 2003, within three weeks of Beyond Good & Evil, Prince of Persia: The Sands of Time, SpongeBob SquarePants: Battle for Bikini Bottom and Need for Speed: Underground.
Released around the same time: Beyond Good & Evil, Prince of Persia: The Sands of Time, SpongeBob SquarePants: Battle for Bikini Bottom, Need for Speed: Underground.
Screenshots
All media
Quick answers
Pazunin: Uminin no Puzzle de Nimu — frequently asked questions
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