R3: The Art of Rocketry cover art

R3: The Art of Rocketry

R3: The Art of Rocketry is a video game written by Bruce Webster for the Amiga released in 1995. It was a playable demo on the coverdisks of Amiga Power (issue 54) in October 1995 and on Amiga Format (issue…

31 December 1995

R3: The Art of Rocketry is a simulator, released 31 December 1995 on Amiga.

Verified Sources: IGDB , Wikipedia

What R3: The Art of Rocketry is

R3: The Art of Rocketry was released in 1995. It is available on Amiga only.

The premise, in the publisher's words

R3: The Art of Rocketry is a video game written by Bruce Webster for the Amiga released in 1995. It was a playable demo on the coverdisks of Amiga Power (issue 54) in October 1995 and on Amiga Format (issue 89) in September 1996. The game was initially released as shareware, but the author later released the full game as freeware on Aminet in 2000. The registered version included Tritus from Davin Pearson, a three-player competitive Tetris-inspired game, much in the same manner of the game Super Foul Egg.
Description from the publisher · source

What it launched against

R3: The Art of Rocketry launched on 31 December 1995, within three weeks of Suikoden, Neo Turf Masters, Tales of Phantasia and Loaded.

Released around the same time: Suikoden, Neo Turf Masters, Tales of Phantasia, Loaded.

Official trailer

Gameplay Video thumbnail

Sourced from the publisher’s YouTube channel. See all 2 videos →

Quick answers

R3: The Art of Rocketry — frequently asked questions

When did R3: The Art of Rocketry come out?
R3: The Art of Rocketry was released on 31 December 1995 for Amiga.

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