Rainbow Islands: The Story of Bubble Bobble 2
Rainbow Islands is a 1987 arcade game developed and published by Taito. The arcade version was licensed to Romstar for North American manufacturing and distribution. The game is subtitled "The Story of Bubble…
Rainbow Islands: The Story of Bubble Bobble 2 is an arcade developed by Taito, released 31 December 1987 on TurboGrafx-16/PC Engine, Amiga, Amstrad CPC and Arcade.
What Rainbow Islands: The Story of Bubble Bobble 2 is
Rainbow Islands: The Story of Bubble Bobble 2 is an arcade game developed by Taito and released in 1987. It was published by MediaKite Distribution. It is available on TurboGrafx-16/PC Engine, Amiga, Amstrad CPC, Arcade, Atari ST/STE, Commodore C64/128/MAX, PC (Microsoft Windows), Turbografx-16/PC Engine CD and ZX Spectrum.
The premise, in the publisher's words
Bubby and Bobby set off to rescue the inhabitants of the Rainbow Islands, who have been turned into Bubble Dragons by the evil Boss of Shadow. They must collect the big gems and mirrors on the ten Rainbow Islands and defeat the Boss of Shadow to return the islanders to normal.
How it plays
It is played from a side view perspective. Its themes are action and fantasy. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
Where it sits in the Bubble Bobble series
Rainbow Islands: The Story of Bubble Bobble 2 is the fifth of 95 entries we hold in the Bubble Bobble series. The next entry was Bubble Bobble in 1987.
What it launched against
Rainbow Islands: The Story of Bubble Bobble 2 launched on 31 December 1987, within three weeks of Wasteland, Final Fantasy, Nebulus and Head Over Heels.
Released around the same time: Wasteland, Final Fantasy, Nebulus, Head Over Heels.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Dlc
Quick answers
Rainbow Islands: The Story of Bubble Bobble 2 — frequently asked questions
When did Rainbow Islands: The Story of Bubble Bobble 2 come out?
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