Reach for the Stars
Reach for the Stars is a space strategy game where players manage their own civilization in a 2D galaxy. Players compete against up to three AI opponents, focusing on economic management, planetary…
Reach for the Stars is a strategy developed by Strategic Studies Group, released 31 December 1983 on Amiga, Apple II, Apple IIGS and Commodore C64/128/MAX.
What Reach for the Stars is
Reach for the Stars is a strategy game developed by Strategic Studies Group and released in 1983. It is available on Amiga, Apple II, Apple IIGS, Commodore C64/128/MAX, DOS, Mac, PC (Microsoft Windows) and PC-9800 Series.
The premise, in the publisher's words
Reach for the Stars is a space strategy game where players manage their own civilization in a 2D galaxy. Players compete against up to three AI opponents, focusing on economic management, planetary development, fleet construction, and technological advancement. The game emphasizes strategic planning and resource allocation over diplomacy or tactical combat, with customizable game parameters allowing players to modify the core mechanics to their preferences.
How it plays
It is played from a bird view / isometric perspective. Its themes are 4x (explore, expand, exploit, and exterminate) and science fiction. It supports multiplayer. Local play supports 4 players. Available modes: Multiplayer and Single player.
What it launched against
Reach for the Stars launched on 31 December 1983, within three weeks of Chuckie Egg, Atic Atac, The Witness and Zoo Keeper.
Released around the same time: Chuckie Egg, Atic Atac, The Witness, Zoo Keeper.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Dlc
Quick answers
Reach for the Stars — frequently asked questions
When did Reach for the Stars come out?
Does Reach for the Stars have multiplayer?
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