Rise to Ruins cover art

Rise to Ruins

A challenging godlike village simulator designed to bridge the gap between the complexities of village simulation with the simplicity of classic 90s real-time strategy. Inspired by games like Towns, Gnomoria…

27 October 2014

Rise to Ruins is an indie, released 27 October 2014 on Linux, Mac and PC (Microsoft Windows).

Verified Sources: IGDB , Steam

What Rise to Ruins is

Rise to Ruins was released in 2014. It was published by SixtyGig Games. It is available on Linux, Mac and PC (Microsoft Windows).

The premise, in the publisher's words

A challenging godlike village simulator designed to bridge the gap between the complexities of village simulation with the simplicity of classic 90s real-time strategy. Inspired by games like Towns, Gnomoria, Warcraft, Banished and Dwarf Fortress but not quite like any of them. Updated frequently.
Description from the publisher · source

How it plays

Its themes are fantasy, sandbox and survival. It is a single-player game with no multiplayer component.

What it launched against

Rise to Ruins launched on 27 October 2014, within three weeks of The Binding of Isaac: Rebirth, Alien: Isolation, Sleeping Dogs: Definitive Edition and Assassin's Creed Unity.

Released around the same time: The Binding of Isaac: Rebirth, Alien: Isolation, Sleeping Dogs: Definitive Edition, Assassin's Creed Unity.

Official trailer

Rise to Ruins trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Quick answers

Rise to Ruins — frequently asked questions

When did Rise to Ruins come out?
Rise to Ruins was released on 27 October 2014 for Linux, Mac and PC (Microsoft Windows).

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