Ruina: Haito no Monogatari
Ruina: Fairy Tale of the Forgotten Ruins is a free-to-play Japanese RPG made with the RPG Maker 2000 engine, originally released on December 24th, 2008 and made but just one person known as Shoukichi Karekusa…
Ruina: Haito no Monogatari is an indie developed by Shoukichi Karekusa, released 24 December 2008 on PC (Microsoft Windows).
What Ruina: Haito no Monogatari is
Ruina: Haito no Monogatari is an indie game developed by Shoukichi Karekusa and released in 2008. It is available on PC (Microsoft Windows) only. It runs on RPG Maker 2000.
The premise, in the publisher's words
Ruina: Fairy Tale of the Forgotten Ruins is a free-to-play Japanese RPG made with the RPG Maker 2000 engine, originally released on December 24th, 2008 and made but just one person known as Shoukichi Karekusa (枯草章吉). The game won the Grand Prize in Freem!’s 4th Annual Game Contest and its generally considered as a cult classic. The game was fan translated into English in early 2021 by a user named Dink. The translation received the blessing of the original creator with the conditions that his name remain in or be added to any relevant documentation, signifying that he is the game’s creator and that the game always be available free of charge.
How it plays
It is played from a bird view / isometric perspective. Its themes are fantasy and historical. It is a single-player game with no multiplayer component.
What it launched against
Ruina: Haito no Monogatari launched on 24 December 2008, within three weeks of Spelunky Classic, Crayon Physics Deluxe, Dissidia Final Fantasy and Defense Grid: The Awakening.
Released around the same time: Spelunky Classic, Crayon Physics Deluxe, Dissidia Final Fantasy, Defense Grid: The Awakening.
Screenshots
All media
Dlc
Quick answers
Ruina: Haito no Monogatari — frequently asked questions
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