Sakura Taisen 2: Kimi, Shinitamou Koto Nakare
The sequel to the original Sega Saturn system seller (in Japan at least) becomes one of the Saturn's last great hurrahs. Head back to early 1900's Tokyo as Oogami Ichirou, a naval commander who's now become…
Sakura Taisen 2: Kimi, Shinitamou Koto Nakare is a role-playing (rpg) developed by Red Company, released 4 April 1998 on Dreamcast, Sega Saturn and PC (Microsoft Windows).
What Sakura Taisen 2: Kimi, Shinitamou Koto Nakare is
Sakura Taisen 2: Kimi, Shinitamou Koto Nakare is a role-playing (rpg) game developed by Red Company and released in 1998. It was published by Akella. It is available on Dreamcast, Sega Saturn and PC (Microsoft Windows).
The premise, in the publisher's words
The sequel to the original Sega Saturn system seller (in Japan at least) becomes one of the Saturn's last great hurrahs. Head back to early 1900's Tokyo as Oogami Ichirou, a naval commander who's now become the last line of defense against the demons that stalk the capital. The all-female cast from the original returns in full, joined by two additional members. The grid-based strategy battles from the original are improved with better spell attacks and cleaner graphics, while the "LIPS" interactive conversation sequences feature better production values, color depth and a few additional twists on interactivity.
How it plays
It is played from a bird view / isometric perspective. Its themes are fantasy and romance. It is a single-player game with no multiplayer component.
Where it sits in the Sakura Wars series
Sakura Taisen 2: Kimi, Shinitamou Koto Nakare is the fifth of 30 entries we hold in the Sakura Wars series. The next entry was Teigeki Graph in Sakura Wars in 1998.
Official trailer
Sourced from the publisher’s YouTube channel. See all 2 videos →
Screenshots
All media
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