Samurai Shodown III
The Game Boy version of Samurai Showdown III lacks Kyoshiro Senryo and Gaira Caffeine, but adds Jubei Yagyu back to the roster as a hidden final boss exclusively for the said version. There are also exclusive…
Samurai Shodown III is a fighting developed by SNK, released 23 August 1996 on Game Boy.
What Samurai Shodown III is
Samurai Shodown III is a fighting game developed by SNK and released in 1996. It is available on Game Boy only.
The premise, in the publisher's words
The Game Boy version of Samurai Showdown III lacks Kyoshiro Senryo and Gaira Caffeine, but adds Jubei Yagyu back to the roster as a hidden final boss exclusively for the said version. There are also exclusive features that come from using the Super Game Boy.
How it plays
It is played from a side view perspective. Its themes are action. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
Where it sits in the Samurai Shodown series
Samurai Shodown III is the sixth of 31 entries we hold in the Samurai Shodown series. It arrived 9 months after Samurai Shodown III. The next entry was Nettou Samurai Spirits: Zankuro Musouken in 1996.
What it launched against
Samurai Shodown III launched on 23 August 1996, within three weeks of Crash Bandicoot, The Elder Scrolls II: Daggerfall, Tobal No. 1 and Die Hard Trilogy.
Released around the same time: Crash Bandicoot, The Elder Scrolls II: Daggerfall, Tobal No. 1, Die Hard Trilogy.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Parents
Quick answers
Samurai Shodown III — frequently asked questions
When did Samurai Shodown III come out?
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