Savage Island: Part Two cover art

Savage Island: Part Two

This text adventue is the conclusion of Savage Island, Part I. You are still trying to find the secret of the island in the pacifuc ocean. A code sheet which came with game will enable you to solve mystery…

31 December 1981

Savage Island: Part Two is an adventure developed by Adventure International, released 31 December 1981 on Acorn Electron, Apple II, Atari 8-bit and BBC Microcomputer System.

Verified Sources: IGDB

What Savage Island: Part Two is

Savage Island: Part Two is an adventure game developed by Adventure International and released in 1981. It is available on Acorn Electron, Apple II, Atari 8-bit, BBC Microcomputer System, Commodore 16, Commodore Plus/4, Dragon 32/64, TRS-80, TRS-80 Color Computer and ZX Spectrum.

The premise, in the publisher's words

This text adventue is the conclusion of Savage Island, Part I. You are still trying to find the secret of the island in the pacifuc ocean. A code sheet which came with game will enable you to solve mystery concerning the island.
Description from the publisher · source

How it plays

It is played from a text perspective. Its themes are drama. It is a single-player game with no multiplayer component.

What it launched against

Savage Island: Part Two launched on 31 December 1981, within three weeks of Ms. Pac-Man, Zaxxon, Gorf and Robotron: 2084.

Released around the same time: Ms. Pac-Man, Zaxxon, Gorf, Robotron: 2084.

Official trailer

Gameplay video thumbnail

Sourced from the publisher’s YouTube channel.

Quick answers

Savage Island: Part Two — frequently asked questions

When did Savage Island: Part Two come out?
Savage Island: Part Two was released on 31 December 1981 for Acorn Electron, Apple II, Atari 8-bit, BBC Microcomputer System, Commodore 16, Commodore Plus/4, Dragon 32/64, TRS-80, TRS-80 Color Computer and ZX Spectrum.

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