Savoir-Faire
The beautiful life is always damned, they say. As for you, you've overexpended yourself: fifteen years of prominence, champagne, carriage rides in the Tuileries, having your name whispered behind manicured…
Savoir-Faire is an adventure developed by Emily Short, released 1 April 2002 on Linux, Mac, PC (Microsoft Windows) and Web browser.
What Savoir-Faire is
Savoir-Faire is an adventure game developed by Emily Short and released in 2002. It is available on Linux, Mac, PC (Microsoft Windows) and Web browser. It runs on Inform.
The premise, in the publisher's words
The beautiful life is always damned, they say. As for you, you've overexpended yourself: fifteen years of prominence, champagne, carriage rides in the Tuileries, having your name whispered behind manicured hands, getting elegant ladies out of elegant fixes - and you're in debt. Bound by oath and honor to a pack of scoundrels. Your father, old peasant that he was, could have warned you against their type. A piece of interactive fiction written by Emily Short.
How it plays
It is played from a text perspective. Its themes are fantasy and historical.
What it launched against
Savoir-Faire launched on 1 April 2002, within three weeks of Resident Evil (2002), Resident Evil, Star Wars: Jedi Knight II - Jedi Outcast and Heroes of Might and Magic IV.
Released around the same time: Resident Evil (2002), Resident Evil, Star Wars: Jedi Knight II - Jedi Outcast, Heroes of Might and Magic IV.
Quick answers
Savoir-Faire — frequently asked questions
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