Scooby-Doo cover art

Scooby-Doo series

Scooby-Doo

Join the Scooby gang as they try to solve the mystery of Spooky Island. Players will roam the movie locations in search of clues, solving a series of small mysteries as they work to uncover the island?s…

31 December 1986

Scooby-Doo is an adventure developed by Gargoyle Games, released 31 December 1986 on Amstrad CPC, Commodore 16, Commodore C64/128/MAX and ZX Spectrum.

Verified Sources: IGDB

What Scooby-Doo is

Scooby-Doo is an adventure game developed by Gargoyle Games and released in 1986. It was published by Elite Systems. It is available on Amstrad CPC, Commodore 16, Commodore C64/128/MAX and ZX Spectrum.

The premise, in the publisher's words

Join the Scooby gang as they try to solve the mystery of Spooky Island. Players will roam the movie locations in search of clues, solving a series of small mysteries as they work to uncover the island?s ultimate mystery. Along the way the players will interact with familiar characters, explore environments based on the movie and collect items they can use to trap diabolical villains.
Description from the publisher · source

How it plays

It is played from a side view perspective. Its themes are action, comedy and horror. It is a single-player game with no multiplayer component.

Where it sits in the Scooby-Doo series

Scooby-Doo is the first of 45 entries we hold in the Scooby-Doo series. The next entry was Scooby-Doo and Scrappy-Doo in 1991.

See all 45 Scooby-Doo games in release order →

What it launched against

Scooby-Doo launched on 31 December 1986, within three weeks of World Games, Gauntlet, The Sentinel and Leaderboard.

Released around the same time: World Games, Gauntlet, The Sentinel, Leaderboard.

Screenshots

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Quick answers

Scooby-Doo — frequently asked questions

When did Scooby-Doo come out?
Scooby-Doo was released on 31 December 1986 for Amstrad CPC, Commodore 16, Commodore C64/128/MAX and ZX Spectrum.

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