Sekai no Subete: Two of Us cover art

Sekai no Subete: Two of Us

Hiroshi returned to his hometown after 8 years in Tokyo trying to attain his childhood dream and failing to do so. Feeling powerless and lacking support from his family, he could only think about giving up. He…

28 September 2006

Sekai no Subete: Two of Us is a visual novel, released 28 September 2006 on PlayStation 2.

Verified Sources: IGDB

What Sekai no Subete: Two of Us is

Sekai no Subete: Two of Us was released in 2006. It was published by Yeti. It is available on PlayStation 2 only.

The premise, in the publisher's words

Hiroshi returned to his hometown after 8 years in Tokyo trying to attain his childhood dream and failing to do so. Feeling powerless and lacking support from his family, he could only think about giving up. He felt that a poor student like him was unneeded and there was no longer any place for him. That was before he met Tomoko at the light music club and realized that he was not the only one in the same situation.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are drama. It is a single-player game with no multiplayer component.

What it launched against

Sekai no Subete: Two of Us launched on 28 September 2006, within three weeks of Company of Heroes, Bully, Pokémon Diamond Version and Tom Clancy's Splinter Cell: Double Agent.

Released around the same time: Company of Heroes, Bully, Pokémon Diamond Version, Tom Clancy's Splinter Cell: Double Agent.

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Quick answers

Sekai no Subete: Two of Us — frequently asked questions

When did Sekai no Subete: Two of Us come out?
Sekai no Subete: Two of Us was released on 28 September 2006 for PlayStation 2.

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