Sid Meier's Colonization
The New World lies before you with all its peril, promise and infinite possibility. Your colonists anxiously follow you to shore. The treasures of an entire continent await you. Finally, the much-anticipated…
Sid Meier's Colonization is an adventure developed by MicroProse Software, Inc., released 14 May 1994 on Amiga, DOS, iOS and Linux.
What Sid Meier's Colonization is
Sid Meier's Colonization is an adventure game developed by MicroProse Software, Inc. and released in 1994. It is available on Amiga, DOS, iOS, Linux, Mac and PC (Microsoft Windows).
The premise, in the publisher's words
The New World lies before you with all its peril, promise and infinite possibility. Your colonists anxiously follow you to shore. The treasures of an entire continent await you. Finally, the much-anticipated follow-up to Civilization is here! Sid Meier's Colonization takes you into the Colonial Era to discover, explore and colonize vast territories that promise both danger and reward. Play one of four colonial powers as you set sail to discover the New World. Explore new lands and strategically plant your first colony. Direct its growth, manage its resources and establish lucrative trade routes. Balance economics, political and military strategy to create your own powerful nation. But…
How it plays
It is played from a bird view / isometric perspective. Its themes are 4x (explore, expand, exploit, and exterminate), fantasy and historical. It is a single-player game with no multiplayer component.
Where it sits in the Sid Meier series
Sid Meier's Colonization is the first of 41 entries we hold in the Sid Meier series. The next entry was Sid Meier's Civilization II in 1996.
What you need to run it
The minimum specification calls for 1.0 GHz Processor, 512 MB RAM and 100% DirectX compatible graphics. At 1GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.
What it launched against
Sid Meier's Colonization launched on 14 May 1994, within three weeks of Sensible World of Soccer and Magic Carpet.
Released around the same time: Sensible World of Soccer, Magic Carpet.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Remakes
Quick answers
Sid Meier's Colonization — frequently asked questions
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