Sid Meier's Colonization cover art

Sid Meier series

Sid Meier's Colonization

The New World lies before you with all its peril, promise and infinite possibility. Your colonists anxiously follow you to shore. The treasures of an entire continent await you. Finally, the much-anticipated…

14 May 1994

Sid Meier's Colonization is an adventure developed by MicroProse Software, Inc., released 14 May 1994 on Amiga, DOS, iOS and Linux.

Verified Sources: IGDB , Steam , Wikipedia

What Sid Meier's Colonization is

Sid Meier's Colonization is an adventure game developed by MicroProse Software, Inc. and released in 1994. It is available on Amiga, DOS, iOS, Linux, Mac and PC (Microsoft Windows).

The premise, in the publisher's words

The New World lies before you with all its peril, promise and infinite possibility. Your colonists anxiously follow you to shore. The treasures of an entire continent await you. Finally, the much-anticipated follow-up to Civilization is here! Sid Meier's Colonization takes you into the Colonial Era to discover, explore and colonize vast territories that promise both danger and reward. Play one of four colonial powers as you set sail to discover the New World. Explore new lands and strategically plant your first colony. Direct its growth, manage its resources and establish lucrative trade routes. Balance economics, political and military strategy to create your own powerful nation. But…
Description from the publisher · source

How it plays

It is played from a bird view / isometric perspective. Its themes are 4x (explore, expand, exploit, and exterminate), fantasy and historical. It is a single-player game with no multiplayer component.

Where it sits in the Sid Meier series

Sid Meier's Colonization is the first of 41 entries we hold in the Sid Meier series. The next entry was Sid Meier's Civilization II in 1996.

See all 41 Sid Meier games in release order →

What you need to run it

The minimum specification calls for 1.0 GHz Processor, 512 MB RAM and 100% DirectX compatible graphics. At 1GB of RAM, it will run on essentially any working PC — that is below what a budget laptop ships with today. Both tiers are compared side by side on the requirements page, and you can check your own parts against them without installing anything.

Full requirements and PC checker →

What it launched against

Sid Meier's Colonization launched on 14 May 1994, within three weeks of Sensible World of Soccer and Magic Carpet.

Released around the same time: Sensible World of Soccer, Magic Carpet.

Official trailer

Trailer thumbnail

Sourced from the publisher’s YouTube channel.

Screenshots

All media

Remakes

Quick answers

Sid Meier's Colonization — frequently asked questions

When did Sid Meier's Colonization come out?
Sid Meier's Colonization was released on 14 May 1994 for Amiga, DOS, iOS, Linux, Mac and PC (Microsoft Windows).
What are the minimum PC requirements for Sid Meier's Colonization?
At minimum, Sid Meier's Colonization needs 1.0 GHz Processor, 512 MB RAM, 100% DirectX compatible graphics graphics, 100 MB available space of storage.
How many GB is Sid Meier's Colonization?
The PC version needs about 0.1 GB of storage, going by the storage line in the system requirements ("100 MB available space"). Updates can add to that, and console versions have their own sizes, which are not listed here.

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