Silvern Castle: The Lost Crystal Orb cover art

Silvern Castle: The Lost Crystal Orb

Silvern Castle is a fantasy RPG that looks and feels very much like the original Wizardry. The player controls a party of 6 adventurers, chosen from orc, human, dwarf, elf, and gnome races. Characters can be…

31 December 1999

Silvern Castle: The Lost Crystal Orb is an adventure developed by Jeff Pink, released 31 December 1999 on Apple II.

Verified Sources: IGDB

What Silvern Castle: The Lost Crystal Orb is

Silvern Castle: The Lost Crystal Orb is an adventure game developed by Jeff Pink and released in 1999. It was published by Softdisk Publishing. It is available on Apple II only.

The premise, in the publisher's words

Silvern Castle is a fantasy RPG that looks and feels very much like the original Wizardry. The player controls a party of 6 adventurers, chosen from orc, human, dwarf, elf, and gnome races. Characters can be fighters, clerics, thieves, or mages. The goal is to explore a large 1st person wire-frame maze. The player must travel continually downwards to eventually procure the Crystal Orb. A menu-driven down with a store, magic shop, and adventurer's guild sits atop the dungeon. Combat is text-based, with player and enemies parties taking turns attacking.
Description from the publisher · source

How it plays

It is played from a first person perspective. Its themes are fantasy. It is a single-player game with no multiplayer component.

What it launched against

Silvern Castle: The Lost Crystal Orb launched on 31 December 1999, within three weeks of Shenmue, Planescape: Torment, The Typing of the Dead and Little Fighter 2.

Released around the same time: Shenmue, Planescape: Torment, The Typing of the Dead, Little Fighter 2.

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Quick answers

Silvern Castle: The Lost Crystal Orb — frequently asked questions

When did Silvern Castle: The Lost Crystal Orb come out?
Silvern Castle: The Lost Crystal Orb was released on 31 December 1999 for Apple II.

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