SimEarth: The Living Planet
An entire planet becomes your laboratory in this large-scale simulation game. Players help foster new life and promote its evolution into life forms of higher intelligence. Guide civilization along the path of…
SimEarth: The Living Planet is a simulator developed by Hudson Soft, released 31 December 1993 on Wii and Turbografx-16/PC Engine CD.
What SimEarth: The Living Planet is
SimEarth: The Living Planet is a simulator game developed by Hudson Soft and released in 1993. It is available on Wii and Turbografx-16/PC Engine CD.
The premise, in the publisher's words
An entire planet becomes your laboratory in this large-scale simulation game. Players help foster new life and promote its evolution into life forms of higher intelligence. Guide civilization along the path of evolution until it can achieve Exodus, the ultimate goal of settling on another planet. The basic challenge of the game is to maintain a comfortable environment for the life forms by adjusting atmospheric and geological parameters. Small organisms called Prokaryote and Trichordate will grow and evolve into a multitude of life forms. Making a drastic change is a recipe for disaster.
How it plays
It is played from a bird view / isometric perspective. Its themes are sandbox. It is a single-player game with no multiplayer component.
Where it sits in the Sim series
SimEarth: The Living Planet is the ninth of 64 entries we hold in the Sim series. The next entry was SimEarth: The Living Planet in 1993.
What it launched against
SimEarth: The Living Planet launched on 31 December 1993, within three weeks of Doom, Mega Man X, Theme Park and Windjammers.
Released around the same time: Doom, Mega Man X, Theme Park, Windjammers.
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Quick answers
SimEarth: The Living Planet — frequently asked questions
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