SimHarbor
You have been asked to build a harbor for a town near the Atlantic ocean. With a starting capital of £200,000 from the city council, the work begins! SimHarbor is a harbor building sim. Set up the piers…
SimHarbor is a simulator developed by Paul Gronemeyer, released 31 December 2003 on Mac.
What SimHarbor is
SimHarbor is a simulator game developed by Paul Gronemeyer and released in 2003. It is available on Mac only.
The premise, in the publisher's words
You have been asked to build a harbor for a town near the Atlantic ocean. With a starting capital of £200,000 from the city council, the work begins! SimHarbor is a harbor building sim. Set up the piers, equipment and storage needed to service over 120 different ships. Expand your infrastructure, balance your finances and protect your harbor from disasters in this compelling sim. Reading the manual before jumping in is highly recommended, this is a contender for the HyperCard engine's most complicated game.
How it plays
It is played from a bird view / isometric perspective. It is a single-player game with no multiplayer component.
What it launched against
SimHarbor launched on 31 December 2003, within three weeks of Baldur's Gate: Dark Alliance II, Sonic Heroes, NFL Street and Zuma.
Released around the same time: Baldur's Gate: Dark Alliance II, Sonic Heroes, NFL Street, Zuma.
Screenshots
All media
Quick answers
SimHarbor — frequently asked questions
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