SNK vs. Capcom: SVC Chaos
SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK…
SNK vs. Capcom: SVC Chaos is a fighting developed by SNK Playmore, released 24 July 2003 on PlayStation 2, Xbox, Neo Geo AES and Arcade.
What SNK vs. Capcom: SVC Chaos is
SNK vs. Capcom: SVC Chaos is a fighting game developed by SNK Playmore and released in 2003. It was published by Ignition Entertainment. It is available on PlayStation 2, Xbox, Neo Geo AES and Arcade. It runs on Neo Geo MVS.
The premise, in the publisher's words
SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons…
How it plays
It is played from a side view perspective. Its themes are action. It supports multiplayer. Local play supports 2 players. Available modes: Multiplayer and Single player.
Where it sits in the Street Fighter series
SNK vs. Capcom: SVC Chaos is the 143rd of 243 entries we hold in the Street Fighter series. The next entry was Hyper Street Fighter II: The Anniversary Edition in 2003. Its critic score of 68 is 10 points below the series average of 78. The highest-rated entry is Street Fighter II' Turbo at 100.
How it was received
SNK vs. Capcom: SVC Chaos holds a critic score of 68 out of 100. That places it above 39% of the 981 rated fighting games in our database, which average 68. Games released in 2003 averaged 69, so it scored about average for its year.
What it launched against
SNK vs. Capcom: SVC Chaos launched on 24 July 2003, within three weeks of Star Wars: Knights of the Old Republic, F-Zero GX, Super Mario Advance 4: Super Mario Bros. 3 and Age of Wonders: Shadow Magic. All of them reviewed better.
Released around the same time: Star Wars: Knights of the Old Republic, F-Zero GX, Super Mario Advance 4: Super Mario Bros. 3, Age of Wonders: Shadow Magic.
Cheats and codes
We have not confirmed any working cheat codes for SNK vs. Capcom: SVC Chaos yet. Rather than reprint a list we have not tested, this section stays empty until one is verified.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Dlc
Quick answers
SNK vs. Capcom: SVC Chaos — frequently asked questions
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