SOCOM II: U.S. Navy SEALs
SOCOM II is a third-person tactical shooter. There are 12 different single-player missions: split equally between Albania, Algeria, Brazil and Russia. There are five different ranks that can be played in the…
SOCOM II: U.S. Navy SEALs is a shooter developed by Zipper Interactive, released 4 November 2003 on PlayStation 2.
What SOCOM II: U.S. Navy SEALs is
SOCOM II: U.S. Navy SEALs is a shooter game developed by Zipper Interactive and released in 2003. It was published by Sony Computer Entertainment. It is available on PlayStation 2 only. It runs on Kinetica. It carries an ESRB M age rating.
The premise, in the publisher's words
SOCOM II: U.S. Navy SEALs puts players in command of an elite U.S. Navy SEAL squad carrying out covert military operations around the globe. Across a series of tense missions, the team is deployed to trouble spots in Albania, Algeria, Brazil, and Russia to confront armed insurgents and terrorist forces. Success depends on stealth, precision, and close coordination with fellow operatives in the field. Each deployment tasks the squad with completing critical objectives while slipping through hostile territory.
How it plays
It is played from a third person perspective. Its themes are action, stealth and warfare. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
What it launched against
SOCOM II: U.S. Navy SEALs launched on 4 November 2003, within three weeks of Max Payne 2: The Fall of Max Payne, Call of Duty, Beyond Good & Evil and Prince of Persia: The Sands of Time.
Released around the same time: Max Payne 2: The Fall of Max Payne, Call of Duty, Beyond Good & Evil, Prince of Persia: The Sands of Time.
Official trailer
Sourced from the publisher’s YouTube channel.
Screenshots
All media
Quick answers
SOCOM II: U.S. Navy SEALs — frequently asked questions
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