Soul & Sword
Soul & Sword is a 1993 Japanese-only video game on Super Famicom developed by Pandora Box. It is a prequel to Traverse: Starlight & Prairie. Being a non-linear role-playing game, the quests can be done in any…
Soul & Sword is a role-playing (rpg) developed by Pandora Box, released 30 November 1993 on Super Famicom.
What Soul & Sword is
Soul & Sword is a role-playing (rpg) game developed by Pandora Box and released in 1993. It was published by Zamuse. It is available on Super Famicom only.
The premise, in the publisher's words
Soul & Sword is a 1993 Japanese-only video game on Super Famicom developed by Pandora Box. It is a prequel to Traverse: Starlight & Prairie. Being a non-linear role-playing game, the quests can be done in any order although some of them have prerequisites. Most are completely optional, but change the ending. The quests can be abandoned and returned at will. The game features a time system and the characters are actually aging, though their statistics stay the same. This system is also used for money loans, as you will receive penalties when you don't pay back before the end of the year.
How it plays
Its themes are fantasy and open world. It is a single-player game with no multiplayer component.
What it launched against
Soul & Sword launched on 30 November 1993, within three weeks of Doom, Mega Man X, SimCity 2000 and Romancing SaGa 2.
Released around the same time: Doom, Mega Man X, SimCity 2000, Romancing SaGa 2.
Quick answers
Soul & Sword — frequently asked questions
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