Sound Novel Tsukuuru 2 cover art

Sound Novel Tsukuuru 2

Sound Novel Tsukuuru 2 is a game creation toolkit that allows the user to create their own sound novel adventure games. It is part of ASCII's Tsukuuru series of such software packages, and a follow-up to the…

25 September 1997

Sound Novel Tsukuuru 2 is a simulator developed by Success, released 25 September 1997 on PlayStation and Sega Saturn.

Verified Sources: IGDB

What Sound Novel Tsukuuru 2 is

Sound Novel Tsukuuru 2 is a simulator game developed by Success and released in 1997. It was published by ASCII Corporation. It is available on PlayStation and Sega Saturn.

The premise, in the publisher's words

Sound Novel Tsukuuru 2 is a game creation toolkit that allows the user to create their own sound novel adventure games. It is part of ASCII's Tsukuuru series of such software packages, and a follow-up to the prior Super Famicom edition. It allows the player to write the text of their story, choose background and character graphics, then add music, sound effects, and visual effects from a large variety of premade assets.
Description from the publisher · source

How it plays

It is a single-player game with no multiplayer component.

What it launched against

Sound Novel Tsukuuru 2 launched on 25 September 1997, within three weeks of Final Fantasy VII, Oddworld: Abe's Oddysee, Resident Evil: Director's Cut and Ultima Online.

Released around the same time: Final Fantasy VII, Oddworld: Abe's Oddysee, Resident Evil: Director's Cut, Ultima Online.

Quick answers

Sound Novel Tsukuuru 2 — frequently asked questions

When did Sound Novel Tsukuuru 2 come out?
Sound Novel Tsukuuru 2 was released on 25 September 1997 for PlayStation and Sega Saturn.

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