Sound Novel Tsukuuru 2
Sound Novel Tsukuuru 2 is a game creation toolkit that allows the user to create their own sound novel adventure games. It is part of ASCII's Tsukuuru series of such software packages, and a follow-up to the…
Sound Novel Tsukuuru 2 is a simulator developed by Success, released 25 September 1997 on PlayStation and Sega Saturn.
What Sound Novel Tsukuuru 2 is
Sound Novel Tsukuuru 2 is a simulator game developed by Success and released in 1997. It was published by ASCII Corporation. It is available on PlayStation and Sega Saturn.
The premise, in the publisher's words
Sound Novel Tsukuuru 2 is a game creation toolkit that allows the user to create their own sound novel adventure games. It is part of ASCII's Tsukuuru series of such software packages, and a follow-up to the prior Super Famicom edition. It allows the player to write the text of their story, choose background and character graphics, then add music, sound effects, and visual effects from a large variety of premade assets.
How it plays
It is a single-player game with no multiplayer component.
What it launched against
Sound Novel Tsukuuru 2 launched on 25 September 1997, within three weeks of Final Fantasy VII, Oddworld: Abe's Oddysee, Resident Evil: Director's Cut and Ultima Online.
Released around the same time: Final Fantasy VII, Oddworld: Abe's Oddysee, Resident Evil: Director's Cut, Ultima Online.
Quick answers
Sound Novel Tsukuuru 2 — frequently asked questions
When did Sound Novel Tsukuuru 2 come out?
If you like this