Spring at Dawn, I Am a Monster.
"Spring at Dawn, I Am a Monster." is a psychological horror adventure exploring themes of salvation, dependency, morality, and ruin, featuring multiple endings shaped by your choices.
Spring at Dawn, I Am a Monster. is an adventure developed by CHARON, released 19 August 2026 on PC (Microsoft Windows).
What Spring at Dawn, I Am a Monster. is
Spring at Dawn, I Am a Monster. is an adventure game developed by CHARON and released in 2026. It is available on PC (Microsoft Windows) only. It runs on Unity.
The premise, in the publisher's words
"Spring at Dawn, I Am a Monster." is a psychological horror adventure exploring themes of salvation, dependency, morality, and ruin, featuring multiple endings shaped by your choices.
How it plays
It is played from a text perspective. Its themes are horror. It is a single-player game with no multiplayer component.
What it launched against
Spring at Dawn, I Am a Monster. launched on 19 August 2026, within three weeks of The Blood of Dawnwalker, Onimusha: Way of the Sword, Resonance: A Plague Tale Legacy and Mortal Shell II.
Released around the same time: The Blood of Dawnwalker, Onimusha: Way of the Sword, Resonance: A Plague Tale Legacy, Mortal Shell II.
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Quick answers
Spring at Dawn, I Am a Monster. — frequently asked questions
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