Summon Night: Swordcraft Story 2
In Summon Night: Swordcraft 2, the player is an orphan from the Colthearts clan raised by a Craftknight (a smith/warrior). The character aspires to be a Craftknight as well. The player character, either Edgar…
Summon Night: Swordcraft Story 2 is an adventure developed by Flight-Plan, released 20 April 2004 on Game Boy Advance.
What Summon Night: Swordcraft Story 2 is
Summon Night: Swordcraft Story 2 is an adventure game developed by Flight-Plan and released in 2004. It was published by Atlus. It is available on Game Boy Advance only.
The premise, in the publisher's words
In Summon Night: Swordcraft 2, the player is an orphan from the Colthearts clan raised by a Craftknight (a smith/warrior). The character aspires to be a Craftknight as well. The player character, either Edgar Colthearts or Aera Colthearts, who are Edge Fencers, find themselves at the site of an abandoned ruin where a violent Summon Beast named Goura is awakened. In order to protect their new family, Edgar/Aera is bound to a wild Summon Beast (stray summon) and embarks on a journey to reseal the ruins.
How it plays
Its themes are action, fantasy and historical. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
What it launched against
Summon Night: Swordcraft Story 2 launched on 20 April 2004, within three weeks of Syberia 2, Pikmin 2, Painkiller and Rise of Nations: Thrones & Patriots.
Released around the same time: Syberia 2, Pikmin 2, Painkiller, Rise of Nations: Thrones & Patriots.
Official trailer
Sourced from the publisher’s YouTube channel. See all 2 videos →
Screenshots
All media
Quick answers
Summon Night: Swordcraft Story 2 — frequently asked questions
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