Super Street Fighter II Turbo
Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in…
Super Street Fighter II Turbo is a fighting developed by Capcom, released 23 March 1994 on 3DO Interactive Multiplayer, Amiga CD32, Amiga and Arcade. The main story takes about 1 hrs to finish.
What Super Street Fighter II Turbo is
Super Street Fighter II Turbo is a fighting game developed by Capcom and released in 1994. It is available on 3DO Interactive Multiplayer, Amiga CD32, Amiga, Arcade and DOS. It runs on CP System II (CPS-2). It carries an ESRB T age rating.
The premise, in the publisher's words
Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware. Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom…
How it plays
It is played from a side view perspective. Its themes are action. It is a single-player game with no multiplayer component. Available modes: Multiplayer and Single player.
Where it sits in the Street Fighter series
Super Street Fighter II Turbo is the 63rd of 243 entries we hold in the Street Fighter series. The next entry was Super Street Fighter II in 1994.
How long it takes, and what that costs
The main story runs about 1 hrs. Completing everything takes closer to 3 hrs, roughly 3 times the length of the critical path.
What it launched against
Super Street Fighter II Turbo launched on 23 March 1994, within three weeks of Super Metroid, Final Fantasy III, FINAL FANTASY VI and The Elder Scrolls: Arena.
Released around the same time: Super Metroid, Final Fantasy III, FINAL FANTASY VI, The Elder Scrolls: Arena.
Screenshots
All media
Dlc
Quick answers
Super Street Fighter II Turbo — frequently asked questions
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