Sword of Sodan
Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the…
Sword of Sodan is a hack and slash/beat 'em up developed by Discovery Software International, released 31 December 1989 on Sega Mega Drive/Genesis, Amiga and Mac.
What Sword of Sodan is
Sword of Sodan is a hack and slash/beat 'em up game developed by Discovery Software International and released in 1989. It was published by Bethesda Softworks. It is available on Sega Mega Drive/Genesis, Amiga and Mac.
The premise, in the publisher's words
Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father. There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.
How it plays
It is played from a side view perspective. Its themes are action and fantasy. It is a single-player game with no multiplayer component.
What it launched against
Sword of Sodan launched on 31 December 1989, within three weeks of Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Pipe Dream and Denaris.
Released around the same time: Fantasy World Dizzy, A Boy and His Blob: Trouble on Blobolonia, Pipe Dream, Denaris.
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Quick answers
Sword of Sodan — frequently asked questions
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